3D sketches are still relatively new in Solid Edge, but there are tons of ways you can use them. Using this geometry as reference is tough, so you can use a 3D sketch to simplify things. I started out with 3 mount points located where they needed to be in the assembly, but these are all synchronous bodies in a single part. It’s a little tricky to visualize, because none of the bar pieces are in plane, if you use the largest mount point as a reference. In the end, Art had it set up so that the mount points were synchronous, and a 3D sketch connected the pieces, and drove some ordered sweeps. ![]() ![]() It has 3 mount points, and a bar frame connecting the mounts. ![]() I came across a cool technique this week while talking with Art Patrick about a part I was trying to make for a sample model.
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